Welcome to the nthState Blog, covering Swift & SwiftUI Packages, and Ideas for Xcode

Imagine if you could have sets/groups of Breakpoints that affect different parts of your work based on context you decide

Toggling Sets

One thing I find annoying with Breakpoints is you either have them enabled or disabled, I want to enable/disable different sets of breakpoints

What do the colours mean?

They can mean anything you want, based on your context, you could use orange for audio related, purple for your UI

Why is this not conditions on Breakpoints

Conditions are cool, but I don't want to have to manually go in and set a condition each time